How to use the sync function from cross-spawn
Find comprehensive JavaScript cross-spawn.sync code examples handpicked from public code repositorys.
GitHub: Next2D/create-next2d-app
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const checkThatNpmCanReadCwd = function () { const cwd = process.cwd(); let childOutput = null; try { childOutput = spawn.sync("npm", ["config", "list"]).output.join(""); } catch (err) { return true; }
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getAvailablePackageManagers() { const { sync } = require("cross-spawn"); const installers = ["npm", "yarn", "pnpm"]; const hasPackageManagerInstalled = (packageManager) => { try { sync(packageManager, ["--version"]); return packageManager; } catch (err) { return false;
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// Note: intentionally using spawn over exec since // the problem doesn't reproduce otherwise. // `npm config list` is the only reliable way I could find // to reproduce the wrong path. Just printing process.cwd() // in a Node process was not enough. childOutput = spawn.sync('npm', ['config', 'list']).output.join(''); } catch (err) { // Something went wrong spawning node. // Not great, but it means we can't do this check. // We might fail later on, but let's continue.
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