How to use the floor function from lodash

Find comprehensive JavaScript lodash.floor code examples handpicked from public code repositorys.

lodash.floor is a utility function that rounds a given number down to the nearest integer or to the specified precision.

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module.exports.flatten             = _.flatten;
module.exports.flattenDeep         = _.flattenDeep;
module.exports.flattenDepth        = _.flattenDepth;
module.exports.flip                = _.flip;
module.exports.flip2               = _.flip2;
module.exports.floor               = _.floor;
module.exports.flow                = _.flow;
module.exports.flowRight           = _.flowRight;
module.exports.fnull               = _.fnull;
module.exports.forEach             = _.forEach;
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                        lb.annotated += 1;
                    };
                });
            });
            result.labels.push(lb);
            start = _.floor(start + mid + 1);
        }
    }
} else {
    await proInfo.categoryList.split(",").forEach(async label => {
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How does lodash.floor work?

lodash.floor works by taking a number and an optional precision as arguments and rounding the number down to the nearest integer or to the specified precision. If the precision argument is not provided, the function rounds the number down to the nearest integer using the Math.floor method. If the precision argument is provided, the function multiplies the number by the specified precision, rounds it down to the nearest integer using Math.floor, and then divides the result by the precision to obtain the final rounded value. The function is useful for converting floating-point numbers to integers or for performing arithmetic operations that require integer values. It is also useful for formatting numbers for display purposes, such as when displaying currency values or measurements with a fixed number of decimal places. lodash.floor is a versatile utility function that can be used in many different scenarios, such as data processing, financial calculations, scientific simulations, and more.

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_logStats = () => {
    logger.info({ stats:{
        hits: this.cacheHits,
        total: this.totalRequests,
        hitrate: floor(this.cacheHits / this.totalRequests, 2),
        totalKeys: this.cache.size,
        totalDrops: this.totalDropsOnLRU + this.totalDropsOnListChange,
        totalDropsOnLRU: this.totalDropsOnLRU,
        totalDropsOnListChange: this.totalDropsOnListChange,
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console.log(ceil); // => 5


const divide = _.divide(6, 4);
console.log(divide); // => 1.5


const floor = _.floor(4.006);
console.log(floor); // => 4


const max = _.max([4, 2, 8, 6]);
console.log(max); // => 8
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Ai Example

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const _ = require("lodash");

const num1 = 3.14159;
const num2 = 3.14159;

const rounded1 = _.floor(num1);
const rounded2 = _.floor(num2, 0.001);

console.log(rounded1); // 3
console.log(rounded2); // 3.141

In this example, we have two numbers num1 and num2. We use the lodash.floor function to round num1 down to the nearest integer and num2 down to three decimal places. The resulting rounded1 should be 3, and rounded2 should be 3.141. Note that lodash.floor can be used with any precision, including negative values. For example, if we wanted to round a number down to the nearest ten, we could use lodash.floor(num, -1).

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const freeBalance = parseFloat(_.floor(baseAssetFreeBalance, lotPrecision));
logger.info({ freeBalance }, 'Free balance');

let orderQuantity = parseFloat(
  _.floor(freeBalance - freeBalance * (0.1 / 100), lotPrecision)
);

if (orderQuantity <= parseFloat(minQty)) {
  return setMessage(
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  _.floor(freeBalance - freeBalance * (0.1 / 100), lotPrecision)
);

// When order quantity multiply quantity percentage is more than minimum notional
const orderQuantityWithPercentage = parseFloat(
  _.floor(
    freeBalance * quantityPercentage -
      freeBalance * quantityPercentage * (0.1 / 100),
    lotPrecision
  )
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 * v0 is the root vertex. Edges are (v0, v1), (v0, v2), (v1, v3), ...
 * Contains 511 vertices and 510 edges.
 */
{ // scope for largeBinTree-local variables
  const numVertices = Math.pow(2, 9) - 1;
  const parentIdx = (i) => _.floor((i - 1) / 2);
  const vertices = _.range(0, numVertices)
    .map(i => `v${i}`);
  const edges = _.range(1, numVertices)
    .map(i => [`v${parentIdx(i)}`, `v${i}`]);
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schema = schema || field.items && (field.items[0].schema || (field.items[0].items && field.items[0].items[0].schema));
if(field.type === 'cn-currency') {
  let p = schema && schema.format === 'currency-dollars' ? 2 : 0;

  if(adjustment.math[1] === '*') {
    result = _.floor(result, p);
  }
  else if(adjustment.math[1] === '/') {
    result = _.ceil(result, p);
  }
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