How to use the invert function from lodash

Find comprehensive JavaScript lodash.invert code examples handpicked from public code repositorys.

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 * @category Objects
 * @param {Object} object The object to invert.
 * @returns {Object} Returns the created inverted object.
 * @example
 *
 * _.invert({ 'first': 'fred', 'second': 'barney' });
 * // => { 'fred': 'first', 'barney': 'second' }
 */
function invert(object) {
  var index = -1,
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module.exports.initial             = _.initial;
module.exports.interpose           = _.interpose;
module.exports.intersection        = _.intersection;
module.exports.intersectionBy      = _.intersectionBy;
module.exports.intersectionWith    = _.intersectionWith;
module.exports.invert              = _.invert;
module.exports.invertBy            = _.invertBy;
module.exports.invoke              = _.invoke;
module.exports.invokeMap           = _.invokeMap;
module.exports.isArguments         = _.isArguments;
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+ 92 other calls in file

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console.log(has); // => true


const hasIn = _.hasIn({ 'a': 1, 'b': 2, 'c': 3 }, 'b');
console.log(hasIn); // => true


const invert = _.invert({ 'a': 1, 'b': 2, 'c': 1 });
console.log(invert); // => { '1': 'c', '2': 'b' }


const invertBy = _.invertBy({ 'a': 1, 'b': 2, 'c': 1 });
console.log(invertBy); // => { '1': ['a', 'c'], '2': ['b'] }
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+ 15 other calls in file

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 * @returns {Object} mappedField
 */
getFieldNameMap: function (modelName, models) {
  const attributeMap = models[modelName].fieldAttributeMap;
  //invert key and value
  const invertedMappedField = _.invert(attributeMap);

  return invertedMappedField;
},
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+ 51 other calls in file

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        .attr('data-src');
      avatarList[name] = getThumbAvatar(icon);
    });
  });
}
const name2Id = _.invert(nameId2Name);
for (const name in name2Id) {
  if (name in avatarList) {
    const id = name2Id[name];
    // Use download() instead of downloadTinied() if quota of TinyPng exceeded
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+ 9 other calls in file

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    this.fs.chown('/', next);
}

setStatus(status) {
    if (status === this.status) return;
    const inverted = _.invert(Status);

    // If a user starts their server and then tries to stop it before the server is done
    // it triggers a crash condition. This logic determines if the server status is set to
    // stopping, and if so, we prevent changing the status to starting or on. This allows the
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