How to use the isBuffer function from lodash
Find comprehensive JavaScript lodash.isBuffer code examples handpicked from public code repositorys.
lodash.isBuffer is a method in the Lodash library that checks if a value is a buffer object.
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module.exports.isArrayBuffer = _.isArrayBuffer; module.exports.isArrayLike = _.isArrayLike; module.exports.isArrayLikeObject = _.isArrayLikeObject; module.exports.isAssociative = _.isAssociative; module.exports.isBoolean = _.isBoolean; module.exports.isBuffer = _.isBuffer; module.exports.isDate = _.isDate; module.exports.isDecreasing = _.isDecreasing; module.exports.isElement = _.isElement; module.exports.isEmpty = _.isEmpty;
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GitHub: canboat/canboatjs
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} parse(data, cb) { if (_.isString(data) ) { return this.parseString(data, cb) } else if ( _.isBuffer(data) ) { return this.parseBuffer(data, cb) } else { return this.parsePgnData(data.pgn, data.length, data.data, data.coalesced === true) }
How does lodash.isBuffer work?
lodash.isBuffer is a method in the Lodash library that checks if a value is a buffer object. When you call lodash.isBuffer(value), the function returns true if value is a buffer object and false otherwise. A buffer object is an object that represents a fixed-size chunk of memory, typically used for working with binary data. The function checks whether value has a .buffer property and whether the typeof that property is 'object'. If both of these conditions are true, the function returns true. In essence, lodash.isBuffer provides a way to test whether a given value is a buffer object, allowing you to perform checks on binary data in JavaScript.
GitHub: canboat/canboatjs
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value -= field.Offset } if (bitLength == 0) { writeVariableLengthField(bs, pgn_number, data, field, value) } else if ( _.isBuffer(value) ) { value.copy(bs.view.buffer, bs.byteIndex) bs.byteIndex += value.length } else if (bitLength === 8) { if (field.Signed) {
GitHub: mdmarufsarker/lodash
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console.log(isArrayLikeObject); // => true const isBoolean = _.isBoolean(false); console.log(isBoolean); // => true const isBuffer = _.isBuffer(new Buffer(2)); console.log(isBuffer); // => true const isDate = _.isDate(new Date); console.log(isDate); // => true
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Ai Example
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const _ = require("lodash"); const buffer = Buffer.from("hello world"); const isBuffer = _.isBuffer(buffer); console.log(`Is buffer: ${isBuffer}`);
In this example, we first import the lodash library. We then create a Buffer object using Buffer.from('hello world'). We then call _.isBuffer(buffer) to check if buffer is a buffer object. The function returns true, since buffer is indeed a buffer object. Finally, we log the result to the console. Note that in this example, we're using a Buffer object as the argument to _.isBuffer(). You can use other values as well, but they will not be recognized as buffer objects and _.isBuffer() will return false.
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