How to use the Animation function from three

Find comprehensive JavaScript three.Animation code examples handpicked from public code repositorys.

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gui.add(dummy, 'animation').step(1).min(0).max(120).onFinishChange(function(value) {
  var animationId = Math.round(value);

  moveable.animation.stop();

  moveable.animation = new THREE.Animation(model.children[0], moveable.animations[animationId]);
  moveable.animation.play();
});

var render = function () {
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this.loader.load(path, function(collada) {
    dae = collada.scene;

    dae.traverse(function (child) {
        if (child instanceof THREE.SkinnedMesh) {
            new THREE.Animation(child, child.geometry.animation).play();
        }
    });

    dae.scale.x = dae.scale.y = dae.scale.z = 1;
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