How to use the BufferGeometryUtils function from three
Find comprehensive JavaScript three.BufferGeometryUtils code examples handpicked from public code repositorys.
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THREE.BufferGeometryUtils.mergeBufferGeometries = mergeBufferGeometries; THREE.BufferGeometryUtils.mergeGroups = mergeGroups; THREE.BufferGeometryUtils.mergeVertices = mergeVertices; THREE.BufferGeometryUtils.toTrianglesDrawMode = toTrianglesDrawMode; module.exports = THREE.BufferGeometryUtils;
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mesh.geometry.verticesNeedUpdate = true; mesh.geometry.normalsNeedUpdate = true; mesh.geometry.computeBoundingSphere(); if (options.useBufferGeometry) { mesh.geometry = THREE.BufferGeometryUtils.fromGeometry(mesh.geometry); } // lod.addLevel(mesh, options.unit * 10 * Math.pow(2, lodLevel));
+ 3 other calls in file
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var cached = getCachedCombinedGeometry(cache, geometries); if (cached) { if (cached.geometry !== null) return [cached.geometry]; } else { var geometry = THREE.BufferGeometryUtils.mergeBufferGeometries( geometries, true, );
+ 7 other calls in file
GitHub: yojik/aframe
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require('../../vendor/DeviceOrientationControls'); // THREE.DeviceOrientationControls require('three/examples/js/loaders/DRACOLoader'); // THREE.DRACOLoader require('three/examples/js/loaders/GLTFLoader'); // THREE.GLTFLoader require('three/examples/js/loaders/OBJLoader'); // THREE.OBJLoader require('three/examples/js/loaders/MTLLoader'); // THREE.MTLLoader require('three/examples/js/utils/BufferGeometryUtils'); // THREE.BufferGeometryUtils require('three/examples/js/lights/LightProbeGenerator'); // THREE.LightProbeGenerator THREE.DRACOLoader.prototype.crossOrigin = 'anonymous'; THREE.GLTFLoader.prototype.crossOrigin = 'anonymous';
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