How to use the DeviceOrientationControls function from three
Find comprehensive JavaScript three.DeviceOrientationControls code examples handpicked from public code repositorys.
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this.connect(); }; const ThreeDeviceOrientationControls = THREE.DeviceOrientationControls; export default ThreeDeviceOrientationControls;
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// var effect = new THREE.VREffect( threeEnv.renderer ); // var controls = new THREE.DeviceOrientationControls(threeEnv.camera); //var WebVRManager = require('./webvr-manager'); //var composers = require('./composers'); //var manager = new WebVRManager(threeEnv.renderer, effect);
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GitHub: yojik/aframe
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if (THREE.Cache) { THREE.Cache.enabled = true; } // TODO: Eventually include these only if they are needed by a component. require('../../vendor/DeviceOrientationControls'); // THREE.DeviceOrientationControls require('three/examples/js/loaders/DRACOLoader'); // THREE.DRACOLoader require('three/examples/js/loaders/GLTFLoader'); // THREE.GLTFLoader require('three/examples/js/loaders/OBJLoader'); // THREE.OBJLoader require('three/examples/js/loaders/MTLLoader'); // THREE.MTLLoader
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three.Vector3 is the most popular function in three (22341 examples)