How to use the FBXLoader function from three
Find comprehensive JavaScript three.FBXLoader code examples handpicked from public code repositorys.
GitHub: cs64188/three-fbxloader
30 31 32 33 34 35 36 37 38 39
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; }; Object.assign( THREE.FBXLoader.prototype, { load: function ( url, onLoad, onProgress, onError ) { var self = this;
8
3
2
+ 17 other calls in file
50 51 52 53 54 55 56 57 58 59
const Zlib = require("../vendor/three/examples/js/libs/inflate.min") window.Zlib = Zlib.Zlib let loadingManager = new THREE.LoadingManager() let loader = new THREE.JDLoader() let fbxLoader = new THREE.FBXLoader(loadingManager) let objLoader = new THREE.OBJLoader2(loadingManager) let gltfLoader = new THREE.GLTFLoader(loadingManager) gltfLoader.setDRACOLoader(new THREE.DRACOLoader()) objLoader.setLogging(false, false)
263
0
2
22 23 24 25 26 27 28 29 30 31
class NodeThreeExporter { constructor() { this.gltfLoader = new THREE.GLTFLoader() this.gltfLoader.setDRACOLoader(new THREE.DRACOLoader()) this.objLoader = new THREE.OBJLoader() this.fbxLoader = new THREE.FBXLoader() this.stlLoader = new THREE.STLLoader() this.gltfExporter = new THREE.GLTFExporter() this.usdzExporter = new USDZExporter() }
3
4
2
542 543 544 545 546 547 548 549 550 551
var onError = function( xhr ) { console.error( xhr ); }; //var loader = new THREE.ObjectLoader(); var loader = new THREE.ColladaLoader( manager ); //var loader = new THREE.FBXLoader( manager ); // create a new loader to load collada files and use the download manager loader.load( myScene.fileToLoad , function( object ) { console.log(object); myScene.scene.add( object.scene ); //object for FBX, object.scene for dae / open collada
0
0
0
+ 2 other calls in file
GitHub: Neticon/webgl-tests
33 34 35 36 37 38 39 40 41 42
scene.add(ambientLight) const directionalLight = new THREE.DirectionalLight(0xffffff, 1) scene.add(directionalLight) new THREE.FBXLoader().load('./assets/animation/raptor_fbx/source/scene.fbx', onLoad, null, console.log) // new THREE.FBXLoader().load('./assets/animation/raptor_fbx/scene.fbx', onLoad, null, console.log) } function fitCamera(object) { const bbox = new THREE.Box3().setFromObject(object)
0
0
4
+ 7 other calls in file
GitHub: Neticon/webgl-tests
49 50 51 52 53 54 55 56 57 58
const gridHelper = new THREE.GridHelper(10,20) gridHelper.rotation.x = Math.PI / 2 scene.add(gridHelper) if (file.split('.').slice(-1).toString() === 'fbx') { new THREE.FBXLoader().load(file, onLoad, null, console.log) } else { new THREE.GLTFLoader().load(file, onLoad, null, console.log) }
0
0
4
+ 7 other calls in file
three.Vector3 is the most popular function in three (22341 examples)