How to use the FlatShadedGeometry function from three
Find comprehensive JavaScript three.FlatShadedGeometry code examples handpicked from public code repositorys.
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this.groundRingMeshDefaultScale = ringRadius * 1; this.groundRingMesh.scale.set(this.groundRingMeshDefaultScale, this.groundRingMeshDefaultScale, this.groundRingMeshDefaultScale); this.actorTween = { value: 0, isAnimatingIn: false, isAnimatingOut: false, state: States.Default }; const coneHeight = 0.175; const coneGeometry = new THREE.FlatShadedGeometry(new THREE.CylinderGeometry(ringRadius * 0.35, 0, coneHeight, 6, 1)); const coneMaterial = new THREE.MeshLambertMaterial({ // transparent: true, color: 'hsl(0, 0%, 35%)', shading: THREE.FlatShading,
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three.Vector3 is the most popular function in three (22341 examples)