How to use the FramebufferTexture function from three

Find comprehensive JavaScript three.FramebufferTexture code examples handpicked from public code repositorys.

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this.renderOrder = Infinity;
//
const positionScreen = new three_1.Vector3();
const positionView = new three_1.Vector3();
// textures
const tempMap = new three_1.FramebufferTexture(16, 16, three_1.RGBAFormat);
const occlusionMap = new three_1.FramebufferTexture(16, 16, three_1.RGBAFormat);
// material
const geometry = Lensflare.Geometry;
const material1a = new three_1.RawShaderMaterial({
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