How to use the InstancedInterleavedBuffer function from three

Find comprehensive JavaScript three.InstancedInterleavedBuffer code examples handpicked from public code repositorys.

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lineDistances[ j ] = ( j === 0 ) ? 0 : lineDistances[ j - 1 ];
lineDistances[ j + 1 ] = lineDistances[ j ] + start.distanceTo( end );

     }

     var instanceDistanceBuffer = new THREE.InstancedInterleavedBuffer( lineDistances, 2, 1 ); // d0, d1

     geometry.addAttribute( 'instanceDistanceStart', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 0 ) ); // d0
     geometry.addAttribute( 'instanceDistanceEnd', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 1 ) ); // d1
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+ 20 other calls in file

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  lineSegments = new Float32Array( array );

}

var instanceBuffer = new THREE.InstancedInterleavedBuffer( lineSegments, 6, 1 ); // xyz, xyz

this.addAttribute( 'instanceStart', new THREE.InterleavedBufferAttribute( instanceBuffer, 3, 0 ) ); // xyz
this.addAttribute( 'instanceEnd', new THREE.InterleavedBufferAttribute( instanceBuffer, 3, 3 ) ); // xyz
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+ 33 other calls in file

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