How to use the MeshLineMaterial function from three
Find comprehensive JavaScript three.MeshLineMaterial code examples handpicked from public code repositorys.
three.MeshLineMaterial is a material used to render lines as three.js meshes.
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return material; }; THREE.MeshLineMaterial.prototype = Object.create( THREE.Material.prototype ); THREE.MeshLineMaterial.prototype.constructor = THREE.MeshLineMaterial; THREE.MeshLineMaterial.prototype.copy = function ( source ) { THREE.Material.prototype.copy.call( this, source );
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How does three.MeshLineMaterial work?
The three.MeshLineMaterial is a material that can be used to render thick lines in Three.js, with options to control line width, color, and more, and it works by using a custom shader to render the lines.
Ai Example
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// Create a MeshLine object const line = new MeshLine(); line.setPoints(points); // Create a Mesh object with the MeshLine geometry and a MeshLineMaterial const mesh = new THREE.Mesh( line.geometry, new MeshLineMaterial({ color: new THREE.Color(0xff0000), lineWidth: 0.1, dashArray: 0.1, dashOffset: 0.1, dashRatio: 0.1, resolution: new THREE.Vector2(window.innerWidth, window.innerHeight), }) ); // Add the Mesh object to the scene scene.add(mesh);
In this example, we first create a MeshLine object and set its points. We then create a Mesh object with the MeshLine geometry and a MeshLineMaterial material. The MeshLineMaterial material has various properties such as color, lineWidth, dashArray, dashOffset, dashRatio, and resolution. Finally, we add the Mesh object to the scene.
three.Vector3 is the most popular function in three (22341 examples)