How to use the MultiplyBlending function from three

Find comprehensive JavaScript three.MultiplyBlending code examples handpicked from public code repositorys.

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var materialWall = new THREE.MeshToonMaterial({map: textures.wall, side: THREE.FrontSide})
materialWall.depthTest = true
materialWall.transparent = false
materialWall.userData.outlineParameters = { thickness: 0, alpha: 0.0 }

// materialWall.blending = THREE.MultiplyBlending
materialWall.opacity = 1

var materialCeil = new THREE.MeshToonMaterial({map: textures.wall, side: THREE.FrontSide})
materialCeil.depthTest = true
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)

const groundFactory = ({ texture }) => {
  let material = new THREE.MeshToonMaterial({ map: texture, side: THREE.FrontSide })
  // material.transparent = true
  // material.blending = THREE.MultiplyBlending
  material.opacity = 1

  let geometry = new THREE.PlaneGeometry( 135 / 3, 135 / 3, 32 )
  let object = new THREE.Mesh( geometry, material )
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