How to use the MultiplyBlending function from three
Find comprehensive JavaScript three.MultiplyBlending code examples handpicked from public code repositorys.
105 106 107 108 109 110 111 112 113 114
var materialWall = new THREE.MeshToonMaterial({map: textures.wall, side: THREE.FrontSide}) materialWall.depthTest = true materialWall.transparent = false materialWall.userData.outlineParameters = { thickness: 0, alpha: 0.0 } // materialWall.blending = THREE.MultiplyBlending materialWall.opacity = 1 var materialCeil = new THREE.MeshToonMaterial({map: textures.wall, side: THREE.FrontSide}) materialCeil.depthTest = true
+ 7 other calls in file
GitHub: KleoPetroff/storyboarder

42 43 44 45 46 47 48 49 50 51
) const groundFactory = ({ texture }) => { let material = new THREE.MeshToonMaterial({ map: texture, side: THREE.FrontSide }) // material.transparent = true // material.blending = THREE.MultiplyBlending material.opacity = 1 let geometry = new THREE.PlaneGeometry( 135 / 3, 135 / 3, 32 ) let object = new THREE.Mesh( geometry, material )
three.Vector3 is the most popular function in three (22341 examples)