How to use the NearestMipmapLinearFilter function from three
Find comprehensive JavaScript three.NearestMipmapLinearFilter code examples handpicked from public code repositorys.
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_texture.type = texture.type !== undefined ? WEBGL_TEXTURE_DATATYPES[texture.type] : THREE.UnsignedByteType; if (texture.sampler) { var sampler = json.samplers[texture.sampler]; _texture.magFilter = WEBGL_FILTERS[sampler.magFilter] || THREE.LinearFilter; _texture.minFilter = WEBGL_FILTERS[sampler.minFilter] || THREE.NearestMipmapLinearFilter; _texture.wrapS = WEBGL_WRAPPINGS[sampler.wrapS] || THREE.RepeatWrapping; _texture.wrapT = WEBGL_WRAPPINGS[sampler.wrapT] || THREE.RepeatWrapping; }
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three.Vector3 is the most popular function in three (22341 examples)