How to use the Ray function from three
Find comprehensive JavaScript three.Ray code examples handpicked from public code repositorys.
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} MeshLine.prototype.raycast = ( function () { var inverseMatrix = new THREE.Matrix4(); var ray = new THREE.Ray(); var sphere = new THREE.Sphere(); return function raycast( raycaster, intersects ) {
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this.process(); } function MeshLineRaycast(raycaster, intersects) { var inverseMatrix = new THREE.Matrix4() var ray = new THREE.Ray() var sphere = new THREE.Sphere() var interRay = new THREE.Vector3() var geometry = this.geometry // Checking boundingSphere distance to ray
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GitHub: PSkinnerTech/obscurus
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var _camera; var _scene; var _renderer; var _time = 0; var _ray = new THREE.Ray(); var _initAnimation = 0; var _bgColor;
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three.Vector3 is the most popular function in three (22341 examples)