How to use the RGBA_S3TC_DXT3_Format function from three
Find comprehensive JavaScript three.RGBA_S3TC_DXT3_Format code examples handpicked from public code repositorys.
three.RGBA_S3TC_DXT3_Format is a constant that represents the compressed texture format for RGBA color data with S3TC DXT3 compression in the Three.js library.
115 116 117 118 119 120 121 122 123 124
blockBytes = 8; dds.format = three_1.RGB_S3TC_DXT1_Format; break; case FOURCC_DXT3: blockBytes = 16; dds.format = three_1.RGBA_S3TC_DXT3_Format; break; case FOURCC_DXT5: blockBytes = 16; dds.format = three_1.RGBA_S3TC_DXT5_Format;
+ 8 other calls in file
GitHub: alimalkhalifa/VisualEQ
159 160 161 162 163 164 165 166 167
break; case FOURCC_DXT3: blockBytes = 16; dds.format = THREE.RGBA_S3TC_DXT3_Format; break; case FOURCC_DXT5:
+ 3 other calls in file
How does three.RGBA_S3TC_DXT3_Format work?
three.RGBA_S3TC_DXT3_Format
is a constant representing the RGBA S3TC DXT3 compressed texture format used in the Three.js library, which is a widely used library for creating 3D graphics and animations in the browser. It is used to specify the texture format when creating textures that use this format, allowing the renderer to properly decode the texture data and display it on the screen. The format uses 4 channels for each texel (texture element) and employs a lossy compression algorithm to reduce the amount of data required to represent the texture.
GitHub: VeinKowal/veins
120 121 122 123 124 125 126 127 128 129
dds.format = _three.RGB_S3TC_DXT1_Format; break; case FOURCC_DXT3: blockBytes = 16; dds.format = _three.RGBA_S3TC_DXT3_Format; break; case FOURCC_DXT5: blockBytes = 16;
+ 12 other calls in file
Ai Example
1 2 3
const textureLoader = new THREE.TextureLoader(); const texture = textureLoader.load("path/to/texture.png"); texture.format = THREE.RGBA_S3TC_DXT3_Format;
In this example, we create a new TextureLoader object and use it to load a texture file. We then set the format property of the resulting texture object to THREE.RGBA_S3TC_DXT3_Format to specify that the texture is in this format.
three.Vector3 is the most popular function in three (22341 examples)