How to use the UnsignedShortType function from three
Find comprehensive JavaScript three.UnsignedShortType code examples handpicked from public code repositorys.
741 742 743 744 745 746 747 748 749 750let depthTexture; if ( this.supportsDepthTextureExtension ) { depthTexture = new THREE.DepthTexture(); depthTexture.type = THREE.UnsignedShortType; this.beautyRenderTarget.depthTexture = depthTexture; this.beautyRenderTarget.depthBuffer = true; }
+ 17 other calls in file
44 45 46 47 48 49 50 51 52 53}); this.depthRenderTarget = this.normalRenderTarget.clone(); let depthTexture; if (this.supportsDepthTextureExtension) { depthTexture = new three_1.DepthTexture(); depthTexture.type = three_1.UnsignedShortType; this.beautyRenderTarget.depthTexture = depthTexture; this.beautyRenderTarget.depthBuffer = true; } this.depthMaterial = new three_1.MeshDepthMaterial();
GitHub: VeinKowal/veins
71 72 73 74 75 76 77 78 79 80this.fullSizeRenderTarget = new THREE.WebGLRenderTarget(this.width, this.height); this.fullSizeRenderTarget.texture.minFilter = THREE.LinearFilter; this.fullSizeRenderTarget.texture.magFilter = THREE.NearestFilter; this.fullSizeRenderTarget.depthBuffer = true; this.fullSizeRenderTarget.depthTexture = new THREE.DepthTexture(); this.fullSizeRenderTarget.depthTexture.type = THREE.UnsignedShortType; this.renderView = function (view) { this.renderer.clear(); this.renderer.render(view.scene, view.camera.camera3D);
three.Vector3 is the most popular function in three (22341 examples)