How to use the bindBufferBase function from bindings

Find comprehensive JavaScript bindings.bindBufferBase code examples handpicked from public code repositorys.

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    throw new TypeError('Expected bindBuffer(number target, WebGLBuffer buffer)');
  }
  return _bindBuffer(target, buffer ? buffer._ : 0);
}


var _bindBufferBase = gl.bindBufferBase;
gl.bindBufferBase = function bindBufferBase(target, index, buffer) {
  if (!(arguments.length === 3 && typeof index === "number" && typeof target === "number" && (buffer === null || buffer instanceof gl.WebGLBuffer))) {    
    console.log('bindBufferBase: ', [target, index, buffer])
    throw new TypeError('Expected bindBufferBase(number target, number index, WebGLBuffer buffer)');
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