How to use the copyTexImage2D function from bindings

Find comprehensive JavaScript bindings.copyTexImage2D code examples handpicked from public code repositorys.

194
195
196
197
198
199
200
201
202
203
    throw new TypeError('Expected compileShader(WebGLShader shader)');
  }
  return _compileShader(shader ? shader._ : 0);
}

var _copyTexImage2D = gl.copyTexImage2D;
gl.copyTexImage2D = function copyTexImage2D(target, level, internalformat, x, y, width, height, border) {
  if (!(arguments.length === 8 && typeof target === "number" && typeof level === "number" && typeof internalformat === "number" && typeof x === "number" && typeof y === "number" && typeof width === "number" && typeof height === "number" && typeof border === "number")) {
    throw new TypeError('Expected copyTexImage2D(number target, number level, number internalformat, number x, number y, number width, number height, number border)');
  }
fork icon265
star icon386
watch icon20

466
467
468
469
470
471
472
473
474
475
GL.copyTexImage2D = function() {
    if (GL.debug) {
        console.log("copyTexImage2D");
        console.log(arguments);
    }
    return gl_bindings.copyTexImage2D.apply(null, arguments);
};
GL.copyTexSubImage2D = function() {
    if (GL.debug) {
        console.log("copyTexSubImage2D");
fork icon0
star icon0
watch icon0

+ 70 other calls in file

Other functions in bindings

Sorted by popularity

function icon

bindings.createKey is the most popular function in bindings (8616 examples)