How to use the bindSampler function from bindings
Find comprehensive JavaScript bindings.bindSampler code examples handpicked from public code repositorys.
GitHub: lfdoherty/node-opengl-46
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if (!(arguments.length === 3) || typeof(sampler._) !== 'number') { throw new TypeError('Expected samplerParameteri(WebGLSampler sampler, number pname, number param)'); } return _samplerParameteri(sampler._, pname, param); } var _bindSampler = gl.bindSampler; gl.bindSampler = function bindSampler(unit, sampler){ if (!(arguments.length === 2) || typeof(unit) !== 'number') { throw new TypeError('Expected bindSampler(number unit, WebGLSampler sampler)'); }
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