How to use the blendEquation function from bindings
Find comprehensive JavaScript bindings.blendEquation code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected blendColor(number red, number green, number blue, number alpha)'); } return _blendColor(red, green, blue, alpha); } var _blendEquation = gl.blendEquation; gl.blendEquation = function blendEquation(mode) { if (!(arguments.length === 1 && typeof mode === "number")) { throw new TypeError('Expected blendEquation(number mode)'); }
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GitHub: enh6/dumpster
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GL.blendEquation = function() { if (GL.debug) { console.log("blendEquation"); console.log(arguments); } return gl_bindings.blendEquation.apply(null, arguments); }; GL.blendEquationSeparate = function() { if (GL.debug) { console.log("blendEquationSeparate");
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+ 70 other calls in file
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