How to use the clearDepth function from bindings
Find comprehensive JavaScript bindings.clearDepth code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected clearColor(number red, number green, number blue, number alpha)'); } return _clearColor(red, green, blue, alpha); } var _clearDepth = gl.clearDepth; gl.clearDepth = function clearDepth(depth) { if (!(arguments.length === 1 && typeof depth === "number")) { throw new TypeError('Expected clearDepth(number depth)'); }
GitHub: enh6/dumpster
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GL.clearDepth = function() { if (GL.debug) { console.log("clearDepth"); console.log(arguments); } return gl_bindings.clearDepth.apply(null, arguments); }; GL.clearStencil = function() { if (GL.debug) { console.log("clearStencil");
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