How to use the colorMask function from bindings
Find comprehensive JavaScript bindings.colorMask code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected clearStencil(number s)'); } return _clearStencil(s); } var _colorMask = gl.colorMask; gl.colorMask = function colorMask(red, green, blue, alpha) { if (!(arguments.length === 4 && typeof red === "boolean" && typeof green === "boolean" && typeof blue === "boolean" && typeof alpha === "boolean")) { throw new TypeError('Expected colorMask(boolean red, boolean green, boolean blue, boolean alpha)'); }
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GitHub: enh6/dumpster
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GL.colorMask = function() { if (GL.debug) { console.log("colorMask"); console.log(arguments); } return gl_bindings.colorMask.apply(null, arguments); }; // GL.commit; // WebGL experimental API GL.compileShader = function() { if (GL.debug) {
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