How to use the createProgram function from bindings
Find comprehensive JavaScript bindings.createProgram code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected createFramebuffer()'); } return new gl.WebGLFramebuffer(_createFramebuffer()); } var _createProgram = gl.createProgram; gl.createProgram = function createProgram() { if (!(arguments.length === 0)) { throw new TypeError('Expected createProgram()'); }
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GitHub: enh6/dumpster
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GL.createProgram = function() { if (GL.debug) { console.log("createProgram"); console.log(arguments); } return gl_bindings.createProgram.apply(null, arguments); }; GL.createRenderbuffer = function() { if (GL.debug) { console.log("createRenderbuffer");
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bindings.createKey is the most popular function in bindings (8616 examples)