How to use the deleteBuffer function from bindings

Find comprehensive JavaScript bindings.deleteBuffer code examples handpicked from public code repositorys.

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    throw new TypeError('Expected cullFace(number mode)');
  }
  return _cullFace(mode);
}


var _deleteBuffer = gl.deleteBuffer;
gl.deleteBuffer = function deleteBuffer(buffer) {
  if (!(arguments.length === 1 && (buffer === null || buffer instanceof gl.WebGLBuffer))) {
    throw new TypeError('Expected deleteBuffer(WebGLBuffer buffer)');
  }
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+ 81 other calls in file

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GL.deleteBuffer = function() {
    if (GL.debug) {
        console.log("deleteBuffer");
        console.log(arguments);
    }
    return gl_bindings.deleteBuffer.apply(null, arguments);
};
GL.deleteFramebuffer = function() {
    if (GL.debug) {
        console.log("deleteFramebuffer");
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