How to use the deleteProgram function from bindings
Find comprehensive JavaScript bindings.deleteProgram code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected deleteFramebuffer(WebGLFramebuffer framebuffer)'); } return _deleteFramebuffer(framebuffer ? framebuffer._ : 0); } var _deleteProgram = gl.deleteProgram; gl.deleteProgram = function deleteProgram(program) { if (!(arguments.length === 1 && (program === null || program instanceof gl.WebGLProgram))) { throw new TypeError('Expected deleteProgram(WebGLProgram program)'); }
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GitHub: enh6/dumpster
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GL.deleteProgram = function() { if (GL.debug) { console.log("deleteProgram"); console.log(arguments); } return gl_bindings.deleteProgram.apply(null, arguments); }; GL.deleteRenderbuffer = function() { if (GL.debug) { console.log("deleteRenderbuffer");
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+ 70 other calls in file
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