How to use the deleteRenderbuffer function from bindings
Find comprehensive JavaScript bindings.deleteRenderbuffer code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected deleteProgram(WebGLProgram program)'); } return _deleteProgram(program ? program._ : 0); } var _deleteRenderbuffer = gl.deleteRenderbuffer; gl.deleteRenderbuffer = function deleteRenderbuffer(renderbuffer) { if (!(arguments.length === 1 && (renderbuffer === null || renderbuffer instanceof gl.WebGLRenderbuffer))) { throw new TypeError('Expected deleteRenderbuffer(WebGLRenderbuffer renderbuffer)'); }
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GitHub: enh6/dumpster
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GL.deleteRenderbuffer = function() { if (GL.debug) { console.log("deleteRenderbuffer"); console.log(arguments); } return gl_bindings.deleteRenderbuffer.apply(null, arguments); }; GL.deleteShader = function() { if (GL.debug) { console.log("deleteShader");
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