How to use the deleteTexture function from bindings

Find comprehensive JavaScript bindings.deleteTexture code examples handpicked from public code repositorys.

306
307
308
309
310
311
312
313
314
315
316
    throw new TypeError('Expected deleteShader(WebGLShader shader)');
  }
  return _deleteShader(shader ? shader._ : 0);
}


var _deleteTexture = gl.deleteTexture;
gl.deleteTexture = function deleteTexture(texture) {
  if (!(arguments.length === 1 && (texture === null || texture instanceof gl.WebGLTexture))) {
    throw new TypeError('Expected deleteTexture(WebGLTexture texture)');
  }
fork icon264
star icon386
watch icon0

+ 81 other calls in file

564
565
566
567
568
569
570
571
572
573
GL.deleteTexture = function() {
    if (GL.debug) {
        console.log("deleteTexture");
        console.log(arguments);
    }
    return gl_bindings.deleteTexture.apply(null, arguments);
};
GL.depthFunc = function() {
    if (GL.debug) {
        console.log("depthFunc");
fork icon0
star icon0
watch icon0

+ 70 other calls in file

Other functions in bindings

Sorted by popularity

function icon

bindings.createKey is the most popular function in bindings (8616 examples)