How to use the depth2DtoDepth3D function from bindings

Find comprehensive JavaScript bindings.depth2DtoDepth3D code examples handpicked from public code repositorys.

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 */
startCameras(options) { return kinect.startCameras(options) }
createTracker() { return kinect.createTracker() }
startListening(cb) { return kinect.startListening(cb) }

depth2DtoDepth3D(point) { return kinect.depth2DtoDepth3D(point) }

stopListening() { return kinect.stopListening() }
destroyTracker() { return kinect.destroyTracker() }
stopCameras() { return kinect.stopCameras() }
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