How to use the depth2DtoDepth3D function from bindings
Find comprehensive JavaScript bindings.depth2DtoDepth3D code examples handpicked from public code repositorys.
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*/ startCameras(options) { return kinect.startCameras(options) } createTracker() { return kinect.createTracker() } startListening(cb) { return kinect.startListening(cb) } depth2DtoDepth3D(point) { return kinect.depth2DtoDepth3D(point) } stopListening() { return kinect.stopListening() } destroyTracker() { return kinect.destroyTracker() } stopCameras() { return kinect.stopCameras() }
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