How to use the depthFunc function from bindings

Find comprehensive JavaScript bindings.depthFunc code examples handpicked from public code repositorys.

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    throw new TypeError('Expected deleteTexture(WebGLTexture texture)');
  }
  return _deleteTexture(texture ? texture._ : 0);
}


var _depthFunc = gl.depthFunc;
gl.depthFunc = function depthFunc(func) {
  if (!(arguments.length === 1 && typeof func === "number")) {
    throw new TypeError('Expected depthFunc(number func)');
  }
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+ 81 other calls in file

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GL.depthFunc = function() {
    if (GL.debug) {
        console.log("depthFunc");
        console.log(arguments);
    }
    return gl_bindings.depthFunc.apply(null, arguments);
};
GL.depthMask = function() {
    if (GL.debug) {
        console.log("depthMask");
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+ 70 other calls in file

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