How to use the depthMask function from bindings
Find comprehensive JavaScript bindings.depthMask code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected depthFunc(number func)'); } return _depthFunc(func); } var _depthMask = gl.depthMask; gl.depthMask = function depthMask(flag) { if (!(arguments.length === 1 && typeof flag === "boolean")) { throw new TypeError('Expected depthMask(boolean flag)'); }
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GitHub: enh6/dumpster
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GL.depthMask = function() { if (GL.debug) { console.log("depthMask"); console.log(arguments); } return gl_bindings.depthMask.apply(null, arguments); }; GL.depthRange = function() { if (GL.debug) { console.log("depthRange");
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