How to use the drawArrays function from bindings

Find comprehensive JavaScript bindings.drawArrays code examples handpicked from public code repositorys.

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    throw new TypeError('Expected disableVertexAttribArray(number index)');
  }
  return _disableVertexAttribArray(index);
}


var _drawArrays = gl.drawArrays;
gl.drawArrays = function drawArrays(mode, first, count) {
  if (!(arguments.length === 3 && typeof mode === "number" && typeof first === "number" && typeof count === "number")) {
    throw new TypeError('Expected drawArrays(number mode, number first, number count)');
  }
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GL.drawArrays = function() {
    if (GL.debug) {
        console.log("drawArrays");
        console.log(arguments);
    }
    return gl_bindings.drawArrays.apply(null, arguments);
};
GL.drawElements = function() {
    if (GL.debug) {
        console.log("drawElements");
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