How to use the drawElements function from bindings

Find comprehensive JavaScript bindings.drawElements code examples handpicked from public code repositorys.

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    throw new TypeError('Expected drawArrays(number mode, number first, number count)');
  }
  return _drawArrays(mode, first, count);
}


var _drawElements = gl.drawElements;
gl.drawElements = function drawElements(mode, count, type, offset) {
  if (!(arguments.length === 4 && typeof mode === "number" && typeof count === "number" && typeof type === "number" && typeof offset === "number")) {
    throw new TypeError('Expected drawElements(number mode, number count, number type, number offset)');
  }
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GL.drawElements = function() {
    if (GL.debug) {
        console.log("drawElements");
        console.log(arguments);
    }
    return gl_bindings.drawElements.apply(null, arguments);
};
GL.enable = function() {
    if (GL.debug) {
        console.log("enable");
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