How to use the enable function from bindings
Find comprehensive JavaScript bindings.enable code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected drawElements(number mode, number count, number type, number offset)'); } return _drawElements(mode, count, type, offset); } var _enable = gl.enable; gl.enable = function enable(cap) { if (!(arguments.length === 1 && typeof cap === "number")) { throw new TypeError('Expected enable(number cap)'); }
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GitHub: enh6/dumpster
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GL.enable = function() { if (GL.debug) { console.log("enable"); console.log(arguments); } return gl_bindings.enable.apply(null, arguments); }; GL.enableVertexAttribArray = function() { if (GL.debug) { console.log("enableVertexAttribArray");
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bindings.createKey is the most popular function in bindings (8616 examples)