How to use the getNamedBufferSubData function from bindings

Find comprehensive JavaScript bindings.getNamedBufferSubData code examples handpicked from public code repositorys.

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    console.log(arguments)
    throw new TypeError('Expected namedBufferSubData(WebGLBuffer buf, number srcOffset, ArrayBuffer data, number dstOffset, number length)');
  }
  return _namedBufferSubData(buf._, srcOffset, data, dstOffset, length);
}
var _getNamedBufferSubData = gl.getNamedBufferSubData;
gl.getNamedBufferSubData = function getNamedBufferSubData(buf, offset, data, srcOffset=0, length=0) {
  if (!((arguments.length <= 5 && arguments.length >= 3) && buf instanceof gl.WebGLBuffer && 
      (typeof data === "object" || typeof data === "number") && typeof srcOffset === "number" && typeof offset === 'number' && typeof length === 'number')) {
    console.log(arguments)
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