How to use the getUniform function from bindings
Find comprehensive JavaScript bindings.getUniform code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected getTexParameter(number target, number pname)'); } return _getTexParameter(target, pname); } var _getUniform = gl.getUniform; gl.getUniform = function getUniform(program, location) { if (!(arguments.length === 2 && (program === null || program instanceof gl.WebGLProgram) && (location === null || location instanceof gl.WebGLUniformLocation))) { throw new TypeError('Expected getUniform(WebGLProgram program, WebGLUniformLocation location)'); }
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