How to use the getVertexAttrib function from bindings
Find comprehensive JavaScript bindings.getVertexAttrib code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected getUniformLocation(WebGLProgram program, string name)'); } return new gl.WebGLUniformLocation(_getUniformLocation(program ? program._ : 0, name)); } var _getVertexAttrib = gl.getVertexAttrib; gl.getVertexAttrib = function getVertexAttrib(index, pname) { if (!(arguments.length === 2 && typeof index === "number" && typeof pname === "number")) { throw new TypeError('Expected getVertexAttrib(number index, number pname)'); }
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