How to use the getVertexAttrib function from bindings

Find comprehensive JavaScript bindings.getVertexAttrib code examples handpicked from public code repositorys.

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    throw new TypeError('Expected getUniformLocation(WebGLProgram program, string name)');
  }
  return new gl.WebGLUniformLocation(_getUniformLocation(program ? program._ : 0, name));
}


var _getVertexAttrib = gl.getVertexAttrib;
gl.getVertexAttrib = function getVertexAttrib(index, pname) {
  if (!(arguments.length === 2 && typeof index === "number" && typeof pname === "number")) {
    throw new TypeError('Expected getVertexAttrib(number index, number pname)');
  }
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