How to use the isBuffer function from bindings
Find comprehensive JavaScript bindings.isBuffer code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected hint(number target, number mode)'); } return _hint(target, mode); } var _isBuffer = gl.isBuffer; gl.isBuffer = function isBuffer(buffer) { if (!(arguments.length === 1 && (buffer === null || buffer instanceof gl.WebGLBuffer))) { throw new TypeError('Expected isBuffer(WebGLBuffer buffer)'); }
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