How to use the isEnabled function from bindings
Find comprehensive JavaScript bindings.isEnabled code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected isBuffer(WebGLBuffer buffer)'); } return _isBuffer(buffer ? buffer._ : 0); } var _isEnabled = gl.isEnabled; gl.isEnabled = function isEnabled(cap) { if (!(arguments.length === 1 && typeof cap === "number")) { throw new TypeError('Expected isEnabled(number cap)'); }
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