How to use the lineWidth function from bindings
Find comprehensive JavaScript bindings.lineWidth code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected isTexture(WebGLTexture texture)'); } return _isTexture(texture ? texture._ : 0); } var _lineWidth = gl.lineWidth; gl.lineWidth = function lineWidth(width) { if (!(arguments.length === 1 && typeof width === "number")) { throw new TypeError('Expected lineWidth(number width)'); }
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