How to use the namedBufferSubData function from bindings

Find comprehensive JavaScript bindings.namedBufferSubData code examples handpicked from public code repositorys.

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    throw new TypeError('Expected clearNamedBufferData(WebGLBuffer buf, number internalFormat, number format, number type, ArrayBuffer data)');
  }
  return _clearNamedBufferData(buf._, internalFormat, format, type, data);
}


var _namedBufferSubData = gl.namedBufferSubData;
gl.namedBufferSubData = function namedBufferSubData(buf, srcOffset, data, dstOffset=0, length=0) {
  if (!((arguments.length <= 5 && arguments.length >= 3) && buf instanceof gl.WebGLBuffer && 
      (typeof data === "object" || typeof data === "number") && typeof srcOffset === "number" && typeof dstOffset === 'number' && typeof length === 'number')) {
    console.log(arguments)
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