How to use the textureParameteri function from bindings
Find comprehensive JavaScript bindings.textureParameteri code examples handpicked from public code repositorys.
GitHub: lfdoherty/node-opengl-46
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throw new TypeError('Expected texParameteri(number target, number pname, number param)'); } return _texParameteri(target, pname, param); } var _textureParameteri = gl.textureParameteri; gl.textureParameteri = function textureParameteri(texture, pname, param) { if (!(arguments.length === 3 && texture instanceof gl.WebGLTexture && typeof pname === "number" && typeof param === "number")) { throw new TypeError('Expected textureParameteri(WebGLTexture texture, number pname, number param)'); }
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