How to use the vertexAttrib4f function from bindings

Find comprehensive JavaScript bindings.vertexAttrib4f code examples handpicked from public code repositorys.

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    throw new TypeError('Expected vertexAttrib3fv(number indx, FloatArray values)');
  }
  return _vertexAttrib3fv(indx, values);
}


var _vertexAttrib4f = gl.vertexAttrib4f;
gl.vertexAttrib4f = function vertexAttrib4f(indx, x, y, z, w) {
  if (!(arguments.length === 5 && typeof indx === "number" && typeof x === "number" && typeof y === "number" && typeof z === "number" && typeof w === "number")) {
    throw new TypeError('Expected vertexAttrib4f(number indx, number x, number y, number z, number w)');
  }
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