How to use the vertexAttrib4f function from bindings
Find comprehensive JavaScript bindings.vertexAttrib4f code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected vertexAttrib3fv(number indx, FloatArray values)'); } return _vertexAttrib3fv(indx, values); } var _vertexAttrib4f = gl.vertexAttrib4f; gl.vertexAttrib4f = function vertexAttrib4f(indx, x, y, z, w) { if (!(arguments.length === 5 && typeof indx === "number" && typeof x === "number" && typeof y === "number" && typeof z === "number" && typeof w === "number")) { throw new TypeError('Expected vertexAttrib4f(number indx, number x, number y, number z, number w)'); }
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