How to use the vertexAttrib4fv function from bindings

Find comprehensive JavaScript bindings.vertexAttrib4fv code examples handpicked from public code repositorys.

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    throw new TypeError('Expected vertexAttrib4f(number indx, number x, number y, number z, number w)');
  }
  return _vertexAttrib4f(indx, x, y, z, w);
}


var _vertexAttrib4fv = gl.vertexAttrib4fv;
gl.vertexAttrib4fv = function vertexAttrib4fv(indx, values) {
  if (!(arguments.length === 2 && typeof indx === "number" && typeof values === "object")) {
    throw new TypeError('Expected vertexAttrib4fv(number indx, FloatArray values)');
  }
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