How to use the WebGLRenderbuffer function from bindings
Find comprehensive JavaScript bindings.WebGLRenderbuffer code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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var _createRenderbuffer = gl.createRenderbuffer; gl.createRenderbuffer = function createRenderbuffer() { if (!(arguments.length === 0)) { throw new TypeError('Expected createRenderbuffer()'); } return new gl.WebGLRenderbuffer(_createRenderbuffer()); } var _createShader = gl.createShader; gl.createShader = function createShader(type) {
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