How to use the WebGLRenderbuffer function from bindings

Find comprehensive JavaScript bindings.WebGLRenderbuffer code examples handpicked from public code repositorys.

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var _createRenderbuffer = gl.createRenderbuffer;
gl.createRenderbuffer = function createRenderbuffer() {
  if (!(arguments.length === 0)) {
    throw new TypeError('Expected createRenderbuffer()');
  }
  return new gl.WebGLRenderbuffer(_createRenderbuffer());
}


var _createShader = gl.createShader;
gl.createShader = function createShader(type) {
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