How to use the WebGLSampler function from bindings

Find comprehensive JavaScript bindings.WebGLSampler code examples handpicked from public code repositorys.

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var _createSampler = gl.createSampler;
gl.createSampler = function createSampler() {
  if (!(arguments.length === 0)) {
    throw new TypeError('Expected createSampler()');
  }
  return new gl.WebGLSampler(_createSampler());
}
var _createTransformFeedback = gl.createTransformFeedback;
gl.createTransformFeedback = function createTransformFeedback() {
  if (!(arguments.length === 0)) {
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