How to use the WebGLSampler function from bindings
Find comprehensive JavaScript bindings.WebGLSampler code examples handpicked from public code repositorys.
GitHub: lfdoherty/node-opengl-46
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var _createSampler = gl.createSampler; gl.createSampler = function createSampler() { if (!(arguments.length === 0)) { throw new TypeError('Expected createSampler()'); } return new gl.WebGLSampler(_createSampler()); } var _createTransformFeedback = gl.createTransformFeedback; gl.createTransformFeedback = function createTransformFeedback() { if (!(arguments.length === 0)) {
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