How to use the propEq function from ramda
Find comprehensive JavaScript ramda.propEq code examples handpicked from public code repositorys.
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return table } // Checks for enums const ownerTypeValid = anyPass([ propEq('ownerType', 'user'), propEq('ownerType', 'team'), propEq('ownerType', 'org') ])
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// :: String -> Array -> Object const findById = R.converge(R.find, [ R.pipe( R.nthArg(0), R.propEq('id') ), R.nthArg(1) ])
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* var abby = {name: 'Abby', age: 7, hair: 'blond'}; * var fred = {name: 'Fred', age: 12, hair: 'brown'}; * var rusty = {name: 'Rusty', age: 10, hair: 'brown'}; * var alois = {name: 'Alois', age: 15, disposition: 'surly'}; * var kids = [abby, fred, rusty, alois]; * var hasBrownHair = R.propEq('hair', 'brown'); * R.filter(hasBrownHair, kids); //=> [fred, rusty] */ var propEq = _curry3(function propEq(name, val, obj) { return equals(val, obj[name]);
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+ 53 other calls in file
GitHub: octachrome/t2
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shuffleDeck_s: () => liftDeck(State.get()).chain( deck => liftRand(Rand.shuffle(deck))).chain( deck => liftDeck(State.put(deck))), turnEq: R.propEq('whoseTurn'), actionEq: R.propEq('currentAction'), applyRevealAction: context => R.assoc('revealer', context.target, context),
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GitHub: dqmmpb/define-demos
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var abby = {name: 'Abby', age: 7, hair: 'blond'}; var fred = {name: 'Fred', age: 12, hair: 'brown'}; var rusty = {name: 'Rusty', age: 10, hair: 'brown'}; var alois = {name: 'Alois', age: 15, hair: 'surly'}; var kids = [abby, fred, rusty, alois]; var hasBrownHair = R.propEq('hair', 'brown'); log(R.filter(hasBrownHair)(kids)); var pred = R.whereEq({a: 1, b: 2});
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+ 9 other calls in file
GitHub: octachrome/t2
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intArrayHash); const stringArrayHash = arrayHash(stringHash); const deckHash = R.pipe(R.path(['context', 'deck']), stringArrayHash); const turnEq = R.propEq('whoseTurn'); const actionEq = R.propEq('currentAction'); const sampleGame = (seed, context) => { const def = new GameDef(); const deck = def.makeDeck();
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+ 15 other calls in file
GitHub: octachrome/t2
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R.addIndex (R.map) (R.pair), R.filter(pair => !Player.isDead(pair[0]) && pair[1] != game.whoseTurn), R.map(R.nth(1)) ) (game); Game.turnEq = R.propEq('whoseTurn'); Object.freeze(Game); ///// Action
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+ 19 other calls in file
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const options = {autoPaginate: false}; return client.createTransferConfig(request, options) } // const extractTransferConfigName = (configDisplayName) => (configList) => { // const extractTransferDisplayName = R.propEq('displayName', configDisplayName) // return R.prop('name', R.find(extractTransferDisplayName, configList)) // } const extractTransferConfig = (configNameList) => (configObj) => {
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* @param {Array} predicates An array of predicates to check * @return {Function} The combined predicate * @see R.anyPass * @example * * const isQueen = R.propEq('rank', 'Q'); * const isSpade = R.propEq('suit', '♠︎'); * const isQueenOfSpades = R.allPass([isQueen, isSpade]); * * isQueenOfSpades({rank: 'Q', suit: '♣︎'}); //=> false
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+ 19 other calls in file
GitHub: dvaditya/Autologyx
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}; } else { const newPath = R.drop(1, path); const newTarget = R.head(newPath); const newStructure = R.find( R.propEq('moduleName', newTarget), structure.subfolders ); setInstructions(newStructure.aum_instructions); return getForm(newPath, newStructure);
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