How to use the AnimationHandler function from three
Find comprehensive JavaScript three.AnimationHandler code examples handpicked from public code repositorys.
GitHub: a7ul/blender3js
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function animate() { requestAnimationFrame(animate); renderer.render(scene, camera); var delta = 0.75 * clock.getDelta(); THREE.AnimationHandler.update(delta); keyBoardHandler.test(char); } animate();
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GitHub: DAMNinc/zombie-hugs
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if( !isPlaying ) { isPlaying = true; that.morph = 0; THREE.AnimationHandler.play( that ); } animalB = animalB !== undefined ? animalB : animalA;
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GitHub: apostololeg/vijilance
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$.extend(View.prototype, { render: function() { window.requestAnimationFrame(this.render.bind(this)); // this.controls.update(); THREE.AnimationHandler.update(clock.getDelta()); this.renderer.render(this.scene, this.camera); }, load: function(path) {
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three.Vector3 is the most popular function in three (22341 examples)