How to use the AnimationHandler function from three

Find comprehensive JavaScript three.AnimationHandler code examples handpicked from public code repositorys.

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function animate() {
  requestAnimationFrame(animate);
  renderer.render(scene, camera);
  var delta = 0.75 * clock.getDelta();
  THREE.AnimationHandler.update(delta);
  keyBoardHandler.test(char);
}

animate();
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if( !isPlaying ) {

        isPlaying = true;
        that.morph = 0;

        THREE.AnimationHandler.play( that );

}

animalB = animalB !== undefined ? animalB : animalA;
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$.extend(View.prototype, {

    render: function() {
        window.requestAnimationFrame(this.render.bind(this));
        // this.controls.update();
        THREE.AnimationHandler.update(clock.getDelta());
        this.renderer.render(this.scene, this.camera);
    },

    load: function(path) {
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