How to use the RectAreaLight function from three
Find comprehensive JavaScript three.RectAreaLight code examples handpicked from public code repositorys.
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/** LIGHTS * */ // var neonPos = new THREE.Vector3(10,10,-45) const neonPos = new THREE.Vector3(10, 10, -45); const rectLight = new THREE.RectAreaLight(0xff00ff, 800, 5, 5); rectLight.position.copy(neonPos); rectLight.lookAt(0, 0, -1); scene.add(rectLight);
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GitHub: skizi/js_study
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this.camera.position.set( 0.0, 2.0, -3.2 ); this.camera.lookAt(new THREE.Vector3(0, 1, 0)); this.scene.add( this.camera ); // new THREE.RectAreaLight(色, 光の強さ, 幅, 高さ) const rectLight = new THREE.RectAreaLight(0xffffff, 5.0, 1, 1); rectLight.position.set( 1, 1, 1 ); rectLight.lookAt(new THREE.Vector3(0, 0, 0)); // rectLight.castShadow = true;
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+ 3 other calls in file
three.Vector3 is the most popular function in three (22341 examples)