How to use the texSubImage2D function from bindings
Find comprehensive JavaScript bindings.texSubImage2D code examples handpicked from public code repositorys.
GitHub: mikeseven/node-webgl
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throw new TypeError('Expected texParameteri(number target, number pname, number param)'); } return _texParameteri(target, pname, param); } var _texSubImage2D = gl.texSubImage2D; gl.texSubImage2D = function texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { if (!(arguments.length === 9 && typeof target === "number" && typeof level === "number" && typeof xoffset === "number" && typeof yoffset === "number" && typeof width === "number" && typeof height === "number" &&
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